Batch vs Stream Processing: Bounded Data Dumps vs Continuous Event Flow
Overview Batch processing collects data over a period and runs computation on the whole bounded set at once, while stream processing handles each event as it arrives, continuously. The choice determines whether your system optimizes for throughput and simplicity or low latency on fresh results. Comparison Diagram BatchStreamData accumulatesinto a bounded setScheduled jobprocesses all at onceResult: high latencyEvents flow continuouslyprocessprocessprocessprocessResult: low latency Comparison Table Aspect Batch Processing Stream Processing Data ingestion Data collected and stored until job triggers Events consumed individually as they arrive Data scope per run Bounded, finite dataset (a file, a partition, a day’s data) Unbounded, continuous sequence of events Processing trigger Scheduled interval or manual kickoff (hourly, nightly) Continuous, triggered by each event or micro-window Latency to result Minutes to hours, depending on schedule Milliseconds to seconds State management Recomputed fresh from full dataset each run Maintained incrementally across the event stream Fault recovery Rerun the failed job against the same input Checkpointing and replay from an offset in the log Ordering guarantees Whole dataset available, so ordering enforced within the job Ordering must be explicitly handled (per-key, watermarks) Resource usage pattern Spiky: idle, then a burst of compute at run time Steady, sustained compute and memory footprint Key Differences Batch operates on a bounded dataset, stream operates on an unbounded sequence of events Batch trades latency for simplicity and throughput; stream trades complexity for freshness Stream systems need watermarks to handle late or out-of-order events, which batch avoids entirely Failure recovery in batch means rerunning the job; stream relies on checkpoint and replay semantics Batch pipelines are easier to reason about and test since input is fixed and reproducible When to Use Each Batch Processing ...